Just a quick note to say thanks for letting me know about the folder. It's def not sequence breaking, it's just supposed to be there as a kind of "bait", I think it's a bit more satisfying later on if you can see it at first but can't get it, but other than that it won't affect progress.
The garbadge mine key mentioned in an earlier post was fixed for 1.3, so no worries there. Sorry I should have posted earlier, GOG has (and always had) the latest version. There are very few bugs in 1.3, actually the shoe box is the most serious one.
I think the clue box in question is still cheesable, but this is OK! =) And there are actually a couple other "cheesable" levers in the game, but I decided to leave them as-is since it seems fair enough if somebody figures out they can cheese them

They are both minor and don't break sequences, sometimes I think if I overlook something as a designer it's fair game as long as it won't ruin the experience for anybody. Obviously I didn't quite get the folder moved far enough, somehow

Again, thank you!
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