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 Post subject: Through walls!!
PostPosted: Tue Jun 19, 2012 1:32 am 
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Not game shattering, but just got the emerald key and entered the dungeon. After the first room, I turned left and found I could flip the switch and search the cupboard with the key through the wall, bypassing a part of the map.


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 Post subject: Re: Through walls!!
PostPosted: Tue Jun 19, 2012 2:06 am 
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Location: http://kittylambda.com
ajesster wrote:
Not game shattering, but just got the emerald key and entered the dungeon. After the first room, I turned left and found I could flip the switch and search the cupboard with the key through the wall, bypassing a part of the map.


Ah, good catch! Thank you, will fix.

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 Post subject: Re: Through walls!!
PostPosted: Thu Jun 21, 2012 4:51 am 
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While we're on the topic I've noticed a few other places where this is possible (and a few where it wasn't, thankfully).

Of largest note was that I was able to get my first Garbadge Mine key before getting any radishes, by grabbing it from the chest through the wall in the room under the house. A little bit of a sequence break but fortunately doesn't mess things up outside of that area.

One of the bank folders can also be reached from behind the giant, orange barrier that protects it. Not sure if this is a problem or not, but it doesn't seem like a big one.


Most of these don't seem too sequence or progress-breaking so I'm sure it's not too big of a deal.


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 Post subject: Re: Through walls!!
PostPosted: Thu Jun 21, 2012 5:41 am 
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Applica wrote:
While we're on the topic I've noticed a few other places where this is possible (and a few where it wasn't, thankfully).

Of largest note was that I was able to get my first Garbadge Mine key before getting any radishes, by grabbing it from the chest through the wall in the room under the house. A little bit of a sequence break but fortunately doesn't mess things up outside of that area.

One of the bank folders can also be reached from behind the giant, orange barrier that protects it. Not sure if this is a problem or not, but it doesn't seem like a big one.


Most of these don't seem too sequence or progress-breaking so I'm sure it's not too big of a deal.


Hey Applica. Thanks for letting me know about these ones, too. The bank folder I moved since I mean it to be visible but not grabbable. I'm not sure how badly the other key sequence breaks it but I will be fixing that as well just to be on the safe side. Ideally the first key comes through the intended method, although the dungeon may be easier with that sequence break... =)

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 Post subject: Re: Through walls!!
PostPosted: Thu Jun 21, 2012 2:20 pm 
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Joined: Sat Jun 16, 2012 12:25 am
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Aw, I liked grabbing the folder through the barrier. Everything else was doable as soon as I got to town and started exploring, so it felt like I was supposed to be able to pick it up; it was just "hiding" behind the barrier.


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 Post subject: Re: Through walls!!
PostPosted: Fri Jun 22, 2012 11:42 pm 
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Another one, the lower clue box in the force field maze is reachable though the forcefield.


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 Post subject: Re: Through walls!!
PostPosted: Sun Jan 06, 2013 8:04 am 
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Just a quick note to say thanks for letting me know about the folder. It's def not sequence breaking, it's just supposed to be there as a kind of "bait", I think it's a bit more satisfying later on if you can see it at first but can't get it, but other than that it won't affect progress.

The garbadge mine key mentioned in an earlier post was fixed for 1.3, so no worries there. Sorry I should have posted earlier, GOG has (and always had) the latest version. There are very few bugs in 1.3, actually the shoe box is the most serious one.

I think the clue box in question is still cheesable, but this is OK! =) And there are actually a couple other "cheesable" levers in the game, but I decided to leave them as-is since it seems fair enough if somebody figures out they can cheese them :) They are both minor and don't break sequences, sometimes I think if I overlook something as a designer it's fair game as long as it won't ruin the experience for anybody. Obviously I didn't quite get the folder moved far enough, somehow :)

Again, thank you!

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