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PostPosted: Sun Jun 17, 2012 5:55 pm 
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So far, I am in love with this game. I am not sure how far I am, currently solving the shield generator puzzle in the Formation. There are a few bugs I've noticed so far, which may or may not have been pointed out to you already.

- In the Garbadge Mine, when you first give Gladys a radish in her spiral chamber, the tiki man talks to you afterwards and gives you a mine key. However, if you return to this room later, walk to where Gladys was, and then walk back out, the event is triggered again. You can keep generating Mine keys this way, which probably allows some bypassing of the dungeon.

- In the Clubhouse, by the Bandit's Cave, there is a portcullis blocking off the chest which has the keycode for getting to their ritual chamber thing. You are supposed to get there by blasting through the wood in the bandit's cave, but you can actually just walk through the portcullis gate. Simply approach the lower part of it and you pass right through it.

That's all I've got so far in terms of bugs, and they have been more of exploits than anything.

Additionally, are you going to be releasing the soundtrack at any point? The music is all around fantastic, and I would love a digital copy of it.

Cheers, and keep up the good work!


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PostPosted: Mon Jun 18, 2012 12:53 am 
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Location: http://kittylambda.com
captainclams wrote:
So far, I am in love with this game. I am not sure how far I am, currently solving the shield generator puzzle in the Formation. There are a few bugs I've noticed so far, which may or may not have been pointed out to you already.

- In the Garbadge Mine, when you first give Gladys a radish in her spiral chamber, the tiki man talks to you afterwards and gives you a mine key. However, if you return to this room later, walk to where Gladys was, and then walk back out, the event is triggered again. You can keep generating Mine keys this way, which probably allows some bypassing of the dungeon.

- In the Clubhouse, by the Bandit's Cave, there is a portcullis blocking off the chest which has the keycode for getting to their ritual chamber thing. You are supposed to get there by blasting through the wood in the bandit's cave, but you can actually just walk through the portcullis gate. Simply approach the lower part of it and you pass right through it.

That's all I've got so far in terms of bugs, and they have been more of exploits than anything.

Additionally, are you going to be releasing the soundtrack at any point? The music is all around fantastic, and I would love a digital copy of it.

Cheers, and keep up the good work!


Hey captainclams, thank you!

I've made a note of the key duplication exploit; nobody else had reported it before so thank you. Your description will allow me to fix it (SO GET ALL THE KEYS YOU WANT NOW... you can sell them for big real $$$ when I put out the DRM DLC ALWAYS-ON AUCTION HOUSE MONETIZATION PATCH where I get 20%...)

The one with the porticullis has already been fixed and will be in place with tomorrow's patch, but thank you for letting me know.

Glad to hear you are enjoying the game.

EDIT: Re: the soundtrack. Yesso (the composer) is kind-of mysterious and hasn't told me if he is planning to release the OST or not, but I really hope so. I'm with you, I find that the soundtrack is amazing and would like a digital copy of it.

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PostPosted: Wed Jun 20, 2012 12:40 am 
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I have to agree on the music. Its one of the best parts of the game and Id love to have the soundtrack to listen to in general.


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PostPosted: Wed Jun 20, 2012 3:35 am 
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I'll pass the requests for OST along to Yesso =)

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PostPosted: Wed Jul 25, 2012 2:36 am 
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Joined: Wed Jul 25, 2012 2:35 am
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Just a bump, requesting a soundtrack as well.


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PostPosted: Wed Jul 25, 2012 6:44 pm 
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The soundtrack will be up soon! Friday is the last day of my day job, lately I have been just a little bit crunched for time. I'll post an announcement here when it's available.

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PostPosted: Thu Jul 26, 2012 6:59 am 
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Joined: Wed Jul 25, 2012 2:35 am
Posts: 7
Thanks, and thanks for a great game!

I actually have questions for you about the development itself, but maybe I should reserve them for a different topic/post, if you're willing to field such questions. I'm not media or anything, just interested in doing my own things when I can. :)


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PostPosted: Fri Jul 27, 2012 1:30 am 
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KT that sounds fun. =)

If you want feel free to make a new topic and I'll be happy to answer whatever questions you might have.

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PostPosted: Tue Aug 07, 2012 1:22 am 
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The music is awesome! Well, the game is awesome! The game and the music are awesome!


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PostPosted: Tue Aug 07, 2012 4:38 am 
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t1gerdog wrote:
The music is awesome! Well, the game is awesome! The game and the music are awesome!


Thank you! =)

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