Hey guys just so you know I think all criticism is valuable. There's always pros and cons to decisions and I do appreciate the feedback re: the dungeons being self-contained.
Also, and more importantly: in my mind there's never anything wrong with hacking a save file.
As far as I'm concerned the savefile is the player's property-- so it's really up to them! =) Future versions may even have a built-in save file hacker so people can mess around. For my part I just try to design the game so that won't be neccessary.
This is kind of an interesting ethical issue, actually. Like think about all those hours a person can pour into pokemon, to have it wiped when your battery dies. This seems like actually horrible game design ethics to me, though I suppose on GB there's not much alternative. I think of a save file as kind of a creative work you should own the rights to.
Even with an online game, to my way of thinking you should be able to download you save file, hack it to oblivion, and play that character offline (I don't think you should neccessarily be able to hack or modifiy an online character or other stats, though...)
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