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PostPosted: Fri Jul 06, 2012 12:10 am 
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Joined: Sun Apr 08, 2012 10:10 pm
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Website: http://smg.photobucket.com/albums/v485/Pietoro/
I know that to get to the switch in the room with the Radiation critter in the lab, you need to shoot your way back down to it.

But my reflexes just don't seem to be fast enough to spam-click within the time limit before the radiation gets fatal. I can -just- get close enough to the switch, then I die. If I make one mis-timed shot, I lose any chance of even getting that far because the timing is so close. It's even more annoying how sometimes I bend over in the middle of shooting, wasting more precious time.

Maybe I just suck, but if the room became fatal just 2 seconds later than it currently does, it'd help immensely. It's very frustrating to KNOW what to do but keep getting killed because of split-second timing fails.

I've been trying for a couple days now, and it's really frustrating.

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PostPosted: Fri Jul 06, 2012 12:33 am 
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You should be able to get past ZOMGOD the same way you can get past the jets. edit: (at least I think so, I remember managing to make him safe and not having to rush or anything)


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PostPosted: Fri Jul 06, 2012 3:16 am 
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Website: http://smg.photobucket.com/albums/v485/Pietoro/
Oh, so I'm just missing something? :oops:

EDIT: I got it, ARG I FEEL SO DUMB.

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