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 Post subject: Beta Released!
PostPosted: Thu Oct 26, 2006 7:07 pm 

Joined: Thu May 04, 2006 6:07 pm
Posts: 179
So here's a little more info. I fixed a lot of bugs in this one, relating to everything from blank dialogue screens to beam weapons (which have been heavily overhauled)

Anyhow, other changes include:

World files will now have their own difficulty settings. I'm going to release a few more world files today, so you guys can play around a bit.

There is a config screen for flipping the Y axis mouse control, as well as disabling the "next objective" information bar.

You can tell Konky to stop calling you (unfortunately the first call she makes is required for game logic reasons, it would be too much of a hassle to allow you turn that off.) Just tell her to stop calling.

Enemy AI is greatly improved, as is difficulty. They now are more aggressive (in the HARD worlds at least).

The "online now" thing actually works. Previously it stopped counting you as being online after you had played for more than 5 minutes (it was counting past your login time, not a continuously refreshing update time)

You can beat the game. A word of caution, the way it is set up right now, when you beat the game your savegame will become inaccessable. I think this might have to change or you guys will beat the crap out of me. Tell me what you think; don't delete any characters in disillusion, since a future update will probably make them playable again. Seemed like a reasonable thing at the time but I now realize it was a little bit insane from a player's perspective. =)

Whew! Other than that, lots of small fixes. As for me, it's onward! Right now I really still need your feedback, bug reports, etc. Thanks for playing!

 Post subject:
PostPosted: Thu Oct 26, 2006 8:46 pm 

Joined: Wed Oct 18, 2006 3:06 pm
Posts: 23
the new version cant seem to validate my character from

 Post subject:
PostPosted: Thu Oct 26, 2006 9:28 pm 

Joined: Sat Oct 14, 2006 5:59 pm
Posts: 56
You got it done early? I thought you said tomorrow!

*Reads over the changes* :shock:


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