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 Post subject: Changes to game worlds
PostPosted: Tue May 27, 2008 11:38 am 
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Joined: Fri May 05, 2006 5:38 pm
Posts: 54
So i think that ships in game should get other appearance. They should definetly be at least partly symetric. Also, fighters should look more predacious, more edgy. Cargo ships should look more like "space trucks" , the cargo bays should be easily visible. I don't have any suggestions to the science vessels, because i,ve never seen them. Frigates, they really should be permanently changed. They need to have easily visible gun turrets, missile launchers, and , of course, they should be bigger and like fighters should look very predacious and edgy. They should also have multiple guns.

Also i think that ships should have two different load spaces. The cargo load space and ammo/weapon load space. Of course fighters then would have no cargo load space, but much weapon space.

The planets should be about 10 times bigger than they are and cities also. More systems would be also essential.

Also i think that world packs should contain everything ready, so generated planets, loaded vegetation, they of course would be bigger then, but one-time download of file that has about 100mb is better than waiting for vegetation to load every time i go to a planet.

i know i suggest the complete rework of venture the void, but i think that then it would be better-looking and (what's more important) more attractive to players.


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 Post subject:
PostPosted: Sun Dec 21, 2008 10:55 am 
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Joined: Fri May 05, 2006 5:38 pm
Posts: 54
Will anyone answer the suggestion i've posted more than a half year ago?


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 Post subject:
PostPosted: Wed Jan 28, 2009 7:02 pm 
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Joined: Fri May 05, 2006 5:38 pm
Posts: 54
Looks like no one is gonna reply, especially the producer of this game.

EDIT: And about the shape of fighters i thought about something like that:
Image


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